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Books

~Weekly Agenda~

Topics:

00_Getting Started

01_Sequences

Arrays and Strings. https://www.techinterviewhandbook.org/algorithms/array/

02_Hash Maps and Sets

Hash Maps and Hash Sets. 

03_Tools and Pipeline

PYQT, USD, Best Practices

04_Math

Matrices, Trigonometry, Geometry, Sign Distance Fields

05_Shaders and Graphics Pipeline

GLSL/HLSL

06_Recursion

general

07_Trees

BVH, Scene Graphs, Spatial Partitioning

08_Graphs

Scene Graphs 

09_Stack and Queue

1) Essence of Linear Algebra

https://www.youtube.com/playlist?list=PLZHQObOWTQDPD3MizzM2xVFitgF8hE_ab

10_Sorting and Searching

Quick, Merge, Radix, Bucket

11_System Design

3D Math

3D Math

Basics

Geometry is a branch of mathematics that explores the properties, shapes, sizes, and dimensions of space. It includes topics su...

Behavioral Design Patterns

Blender